Skills
The skills
block is used for automatically calculating your skills modifier. It pulls from the first abilities
block it can find in your file and calculates your scores based on those values.
Features
- Supports proficiency, expertise, and half Proficiency
- Supports arbitrary bonuses, like for magic items
Example
yaml
```skills
proficiencies:
- arcana
- deception
- history
- insight
- investigation
bonuses:
- name: Right of Arcana
target: arcana
value: 2
expertise:
- investigation
half_proficiencies:
- history
```
Image
Configuration
Property | Type | Description |
---|---|---|
proficiencies | Array | List of skills you are proficient in |
expertise | Array | List of skills you have expertise in (double proficiency) |
half_proficiencies | Array | List of skills you have half proficiency in |
bonuses | Array | List of bonuses to apply to specific skills |
Bonus Object
Property | Type | Description |
---|---|---|
name | String | Name of the bonus (for display purposes) |
target | String | Which skill the bonus applies to |
value | Number | The bonus value to add |